Daniel,

Thinking about it further, I would rather replace this block:
if(ostate==DLG_STATE_CONFIRMED && sval==DLG_STATE_DELETED) {
by this one:
if(sval==DLG_STATE_DELETED) {

Because if a dialog is changed to deleted state from a state < 4, it stays in the dialog memory for no reason. I think it would be cleaner to reset the timestamps each time the state is set to 5, whatever the old state was.

What is your opinion about this?


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